Economy and streaks
Money is earned in the game, through trade and work. It cannot be bought in the store.
Money
Your balance is your personal money. Nations have a separate treasury that pays for claims. You need money to found a nation, and nations need money to grow.
Selling in-game items or money for real money is against the rules.
MarketX: the market
MarketX is a live market. Start with /market, which opens the shop menu. It covers:
- A shop menu for buying and selling goods.
- Boards for listings and notices.
- Player stalls, where you sell your own goods.
- Companies, which players can start together.
- A web dashboard that shows the market from your browser.
Some goods have a cap on how much you can sell, so one player cannot flood the market.
TradeX: caravans
TradeX is a trading economy built on llama caravans. You load goods onto a caravan and send it to a destination. The system is designed to be risk-free, so you do not lose your cargo to the trip itself. Like MarketX it has a web page that shows what is going on.
Daily streaks
Log in every day to build a streak. /streak shows yours.
- A day counts after you have been online for 5 minutes.
- Streak tiers give you a badge: Kindled at 3 days, Steady at 7, Committed at 14, Devoted at 30, Relentless at 60, Legend at 100, and a final tier at 365.
Missing a day
| Protection | How it works |
|---|---|
| Freeze | You earn one every 7 days and can hold up to 2. A freeze covers a missed day. |
| Vacation | Up to 21 days, twice a year, for when you are away. |
| Restore | Within 7 days of losing a streak you can get it back, up to twice a month. |
As configured on 2026-10-20.